Wednesday, July 26, 2006

The only game possibly played by (almost) the whole of NUS...

thought of the day: possibly the most perverse MMORPG ever (unintentionally) created...

ok. so i bet you're asking the friendly neighbourhood gamer how that is possible (THAT in this case referring to:
1. a game played by possibly the whole of NUS
2. the most perverse MMORPG ever (unintentionally) created

ready to find out more? and awwwaaaaaaaay we go...

just so that you know... before every semester begins, NUS students (most of them anyway) go through the wonderful practices of bidding for modules through the *cough cough accursed cough cough* system called CORS. since this blog is read most by NUS students anyway, i won't bother to actually go through the whole mechanics of it.

the friendly neighbourhood gamer has (as a result of having too much time on his bored mind) come to the conclusion that CORS essentially is like a MMORPG (Massively Multiplayer Online Role Playing Game) which coincidentally involves the whole of NUS (ok fine most of it, saving the prescence of medicine, law and dentistry students). in short, CORS is a perverse version of World Of Warcraft or Maple Story (i'm soooo gonna get bombed for this).

now before you (and the rest of your angry mob) decide to drag me off to burn me at the stake for heresy, HEAR ME OUT. Do you not agree with the following:

1. Just like in any other game there are veterans (read: seniors) willing to help out n00bs (read: freshmen and whoever else can't figure out the system). Seniors not necessarily referring to those who are older, but those who have more skill at the 'game'.

2. it involves a considerably large population being online and interacting
with one another through figurative battles (read: throwing bid points to kill
each other)

3. people band together to form teams / guilds of sorts (read: you gang up with your 'kaki' to take the same modules and watch each others' back during bidding rounds)

4. it contains elements such as challenge, risk vs reward, resource allocation, strategising etc

5. someone should write a guidebook / walkthrough on how to surive the horror of CORS bidding (maybe i should do it... i've been asked quite a few times)... i mean, there's books on how to excel at WOW right? ok so maybe if no guidebook the seniors are like some real-time customised CORS FAQ forum.

6. you gotta pay to play

ok if you don't agree with ALL of the above, THEN you can burn me at the stake. if not, shut yer trap (and put down that pitchfork - you could poke someone's eye out with that).

the only difference between MMORPGs like WOW or Maple Story as opposed to CORS is that in those MMORPGs you can sell your in-game currency, or whatever items you purchased. unfortunately, the same can't be said for CORS. i bet everyone in engine wishes they could sell their points. selling modules? now there's a thought. imagine flogging NM1101e on ebay.

so yes that comes to the end of my ranting. this is your friendly neighbourhood gamer, signing out.